yyagl.racing.weapon.rotate_all package

Submodules

yyagl.racing.weapon.rotate_all.ai module

class yyagl.racing.weapon.rotate_all.ai.RotateAllAi(mdt, car)

Bases: yyagl.racing.weapon.weapon.ai.WeaponAi

fire_times = (3, 15)
update()

yyagl.racing.weapon.rotate_all.logic module

class yyagl.racing.weapon.rotate_all.logic.RotateAllLogic(mdt, car, cars)

Bases: yyagl.racing.weapon.weapon.logic.WeaponLogic

fire(sfx)

yyagl.racing.weapon.rotate_all.rotate_all module

class yyagl.racing.weapon.rotate_all.rotate_all.RotateAll(car, path, cars, part_path)

Bases: yyagl.racing.weapon.weapon.weapon.Weapon

ai_cls

alias of RotateAllAi

audio_cls

alias of RotateAllAudio

logic_cls

alias of RotateAllLogic

class yyagl.racing.weapon.rotate_all.rotate_all.RotateAllAudio(mdt)

Bases: yyagl.racing.weapon.weapon.audio.WeaponAudio

sfx = 'assets/sfx/rotate_all_fire.ogg'

Module contents

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